- Killing an animal grants EXP, see Skills
- Crafting Potions and Stones via Alchemy grants EXP
Hunting - Provides extra Healing and Experience for every kill
- Level 5 - Healed Hunt lvl x 15
- Level 10 - Experience kill lvl x 2
- Level 15 - Healed Hunt lvl x 25
- Level 25 - Experience kill lvl x 3
- Level 30 - Healed Hunt lvl x 50
- Level 50 - Experience kill lvl x 4
- Level 55 - Healed Hunt lvl x 75
- Level 75 - Experience kill lvl x 5
- Level 80 - Healed Hunt lvl x 100
Hunter - Provides extra materials for each game hunted: Hunt lvl / 5
NOTE: Tooltip error. You get 1 extra material per 10 hunting levels, excluding the first 10. So you will get 10 materials on lvl 100.
Arrow Recovery - Recover arrows fired from second stance. Percentage: Hunt lvl / 2
Pathfinder - Req Lvl 50. When you walk over a secret location, the screen shakes and a message is displayed.
Net - Req Lvl 3. Throw a net on a target. Duration 15, 10 for heroes. Cooldown: 17
Campfire - Skill Requirement: 5 Housing, 5 Hunting. Creates a campfire where allies can rest and heal. The fire also reveals invisible units.
Reveal - Reveals 2000 area, even invisible things. Duration: 15s
Hunting Lure - Req Lvl 35. Create a lure that lures nearby enemies.
Tracker - Pings locations on the map.